Home/Tools/Ultrawide Black Bar & FOV Fix Hub
Tool #62 • 21:9 & 32:9 Aspect Ratio Studio

Ultrawide (21:9 & 32:9) Black Bar & FOV Fix Hub

Remove letterboxing, black pillarbox sidebars, and Vert- cropped cameras in popular PC games. Get direct Engine.ini configurations, safe hex offsets, and FOV preservation scripts.

Hor+ (True FOV) vs Vert- (Cropped Camera) Visualizer

Toggle aspect ratios to see how poorly implemented games crop your viewport:

Native 16:9 RegionWhere pillarboxes appear without fixes
+33% Peripheral Vision (Hor+)
Active Ultrawide Range
Hor+ (Horizontal Plus) = Widens view without zoom (Ideal) Vert- (Vertical Minus) = Zooms in and crops character feet/head (Defective)

Elden Ring

Action RPG•FromSoftware Proprietary
Pillarboxed
📁 eldenring.exe (HxD Hex Editor)
Fix: Hex Edit
Search: C5 F8 77 C3
Replace: C5 F8 77 90 (or use Flawless Widescreen offline)
Note: Playing with modified executable online triggers Easy Anti-Cheat. Play offline with start_protected_game disabled.

Lies of P

Souls-like RPG•Unreal Engine 4
Vert- Cropped
📁 %LOCALAPPDATA%\LiesofP\Saved\Config\WindowsNoEditor\Engine.ini
Fix: Engine.ini Tweak
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
Fixes vertical camera cropping (Vert-) so the top and bottom of the character model are not cut off.

Dead Space (Remake)

Survival Horror•Frostbite
Cutscenes Only
📁 Steam Launch Options or EA App
Fix: Launch Option
-DisplayMode 2 -ForceAspect 2.388889
Removes letterboxes during real-time in-engine dialogue scenes.

Persona 3 Reload

JRPG•Unreal Engine 4
Pillarboxed
📁 %LOCALAPPDATA%\P3R\Saved\Config\WindowsNoEditor\Engine.ini
Fix: Engine.ini Tweak
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
[SystemSettings]
r.CustomDepth=3
Unlocks native ultrawide in dungeon exploration and resolves UI alignment clipping.

Fallout 4 & Skyrim SE

Open World RPG•Creation Engine
HUD Stretched
📁 Documents\My Games\Fallout4\Fallout4Custom.ini
Fix: Engine.ini Tweak
[Display]
iSize W=3440
iSize H=1440
bTopMostWindow=1
bMaximizeWindow=1
bBorderless=1
bFull Screen=0
For correct lockpick and Power Armor UI scaling, install the lightweight "Fallout 4 - Complete 21:9 Ultrawide HUD" archive.

Palworld

Survival Adventure•Unreal Engine 5
Vert- Cropped
📁 %LOCALAPPDATA%\Pal\Saved\Config\Windows\Engine.ini
Fix: Engine.ini Tweak
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
Expands the narrow field of view on 21:9 monitors back to true horizontal FOV (Hor+).

Universal Unreal Engine 4 & 5 Ultrawide Fix

Almost 70% of modern games developed in Unreal Engine suffer from default Vert- camera clamping. Adding this universal snippet to any Unreal Engine game's Engine.ini forces native horizontal aspect ratio calculation without distortion:

[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
Path is typically located at: %LOCALAPPDATA%\[GameName]\Saved\Config\WindowsNoEditor\Engine.ini

Frequently Asked Questions

Can I get banned for using an ultrawide fix in multiplayer?

Yes, in games with active kernel anti-cheats (like Elden Ring online, Apex Legends, or Valorant), modifying executable hex bytes will trigger an anti-cheat ban. Only use hex modifications in offline single-player mode. Ini configuration tweaks (Engine.ini) in Unreal games are generally safe.

What is the difference between Hor+ and Vert- FOV?

Hor+ (Horizontal Plus) keeps the vertical height of your camera constant while expanding the left and right peripheral vision on 21:9 and 32:9 screens. Vert- (Vertical Minus) keeps the horizontal FOV fixed and slices off the top and bottom of your screen, making you feel zoomed-in and claustrophobic.

Why do cutscenes have black bars even when gameplay is 21:9?

Many pre-rendered cutscenes are pre-baked at standard 16:9 (1920x1080 or 3840x2160) video files (Bink video or MP4). These video files cannot dynamically stretch to 21:9 without distorting actor faces, so game engines pillarbox them automatically.